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	<id>https://pranabreath.info/index.php?action=history&amp;feed=atom&amp;title=Magic_Intuition%3AProbability%2Fru</id>
	<title>Magic Intuition:Probability/ru - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://pranabreath.info/index.php?action=history&amp;feed=atom&amp;title=Magic_Intuition%3AProbability%2Fru"/>
	<link rel="alternate" type="text/html" href="https://pranabreath.info/index.php?title=Magic_Intuition:Probability/ru&amp;action=history"/>
	<updated>2026-04-23T16:29:29Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.31.1</generator>
	<entry>
		<id>https://pranabreath.info/index.php?title=Magic_Intuition:Probability/ru&amp;diff=127791&amp;oldid=prev</id>
		<title>FuzzyBot: Updating to match new version of source page</title>
		<link rel="alternate" type="text/html" href="https://pranabreath.info/index.php?title=Magic_Intuition:Probability/ru&amp;diff=127791&amp;oldid=prev"/>
		<updated>2019-09-25T14:03:56Z</updated>

		<summary type="html">&lt;p&gt;Updating to match new version of source page&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 14:03, 25 September 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;languages/&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Вероятность''' - это количественная оценка возможности получения не меньше заданного количества правильных ответов из общего количества попыток. Выражается числом между 0 и 1 (где 0 указывает на невозможность, а 1 - на определенность). Она рассчитывается по-разному для разных видов игр.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Вероятность''' - это количественная оценка возможности получения не меньше заданного количества правильных ответов из общего количества попыток. Выражается числом между 0 и 1 (где 0 указывает на невозможность, а 1 - на определенность). Она рассчитывается по-разному для разных видов игр.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot; &gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:где &amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;p&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;t&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; - вероятность выиграть с данным порядком карт (t) в колоде&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:где &amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;p&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;t&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; - вероятность выиграть с данным порядком карт (t) в колоде&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;ζ&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;n&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; = n! / ((n / 2)! * (n / 2)!)&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; - все возможные варианты порядка карт этой колоды (перестановок из n карт с повторениями).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;ζ&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;n&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; = n! / ((n / 2)! * (n / 2)!)&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; - все возможные варианты порядка карт этой колоды (перестановок из n карт с повторениями).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;languages/&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{DISPLAYTITLE:&amp;lt;span style=&amp;quot;position:absolute; top:-9999px;&amp;quot;&amp;gt;Magic Intuition:&amp;lt;/span&amp;gt;Probability}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>FuzzyBot</name></author>
		
	</entry>
	<entry>
		<id>https://pranabreath.info/index.php?title=Magic_Intuition:Probability/ru&amp;diff=82793&amp;oldid=prev</id>
		<title>Oleksandr at 11:03, 23 January 2019</title>
		<link rel="alternate" type="text/html" href="https://pranabreath.info/index.php?title=Magic_Intuition:Probability/ru&amp;diff=82793&amp;oldid=prev"/>
		<updated>2019-01-23T11:03:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 11:03, 23 January 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot; &gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# Для Форекса, Костей, Футбола и Космоса мы используем [https://ru.wikipedia.org/wiki/%D0%A4%D0%BE%D1%80%D0%BC%D1%83%D0%BB%D0%B0_%D0%91%D0%B5%D1%80%D0%BD%D1%83%D0%BB%D0%BB%D0%B8 формулу Бернулли], так как в каждом раунде вероятность получения правильного ответа не зависит от результата предыдущих раундов:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# Для Форекса, Костей, Футбола и Космоса мы используем [https://ru.wikipedia.org/wiki/%D0%A4%D0%BE%D1%80%D0%BC%D1%83%D0%BB%D0%B0_%D0%91%D0%B5%D1%80%D0%BD%D1%83%D0%BB%D0%BB%D0%B8 формулу Бернулли], так как в каждом раунде вероятность получения правильного ответа не зависит от результата предыдущих раундов:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;P&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;n&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;(k) = C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;n&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;k&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; * p&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;k&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; * q&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;n-k&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt;;&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;P&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;n&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;(k) = C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;n&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;k&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; * p&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;k&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; * q&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;n-k&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt;;&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;where &lt;/del&gt;&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;p&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; - вероятность угадать в каждом отдельном раунде.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;где &lt;/ins&gt;&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;p&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; - вероятность угадать в каждом отдельном раунде.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:К примеру, для Форекса это 1/2, для Костей - 1/6, и для Космоса - 1/2 (легкий), 2/5 (средний), 1/3 (сложный)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:К примеру, для Форекса это 1/2, для Костей - 1/6, и для Космоса - 1/2 (легкий), 2/5 (средний), 1/3 (сложный)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;q = 1 - p&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;q = 1 - p&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l11&quot; &gt;Line 11:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# Для Сектора используется правило условной вероятности. Здесь вероятность описывает насколько возможно дойти до раунда &amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;k&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; с &amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;t&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; попытками в каждом раунде:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# Для Сектора используется правило условной вероятности. Здесь вероятность описывает насколько возможно дойти до раунда &amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;k&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; с &amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;t&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; попытками в каждом раунде:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;Probability = t/ν&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;1&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; * t/ν&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;2&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; * &amp;amp;#8230; * t/ν&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;k&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;;&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;Probability = t/ν&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;1&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; * t/ν&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;2&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; * &amp;amp;#8230; * t/ν&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;k&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;;&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;where &lt;/del&gt;&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;ν&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;k&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; - количество секторов в раунде k.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;где &lt;/ins&gt;&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;ν&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;k&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; - количество секторов в раунде k.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# Для Цвета и Масти мы применяем правило условной вероятности вместе с правилом суммы вероятностей. Мы предполагаем, что игрок делает самый вероятный выбор из возможных в каждом раунде. Здесь вероятность показывает, насколько возможно угадать не менее чем &amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;k&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; раз из &amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;n&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; карт в перетасованной колоде, используя такую стратегию.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# Для Цвета и Масти мы применяем правило условной вероятности вместе с правилом суммы вероятностей. Мы предполагаем, что игрок делает самый вероятный выбор из возможных в каждом раунде. Здесь вероятность показывает, насколько возможно угадать не менее чем &amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;k&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; раз из &amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;n&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; карт в перетасованной колоде, используя такую стратегию.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;Probability = p&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;1&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;/ζ&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;n&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; + &amp;amp;#8230; + p&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;t&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;/ζ&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;n&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;;&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt;&amp;lt;br/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;Probability = p&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;1&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;/ζ&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;n&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; + &amp;amp;#8230; + p&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;t&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;/ζ&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;n&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;;&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt;&amp;lt;br/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;where &lt;/del&gt;&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;p&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;t&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; - вероятность выиграть с данным порядком карт (t) в колоде&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;где &lt;/ins&gt;&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;p&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;t&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; - вероятность выиграть с данным порядком карт (t) в колоде&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;ζ&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;n&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; = n! / ((n / 2)! * (n / 2)!)&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; - все возможные варианты порядка карт этой колоды (перестановок из n карт с повторениями).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;ζ&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;n&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; = n! / ((n / 2)! * (n / 2)!)&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; - все возможные варианты порядка карт этой колоды (перестановок из n карт с повторениями).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Oleksandr</name></author>
		
	</entry>
	<entry>
		<id>https://pranabreath.info/index.php?title=Magic_Intuition:Probability/ru&amp;diff=82785&amp;oldid=prev</id>
		<title>Oleksandr: Created page with &quot;# Для Форекса, Костей, Футбола и Космоса мы используем [https://ru.wikipedia.org/wiki/%D0%A4%D0%BE%D1%80%D0%BC%D1%83%D0%BB%D0%B0_%D0...&quot;</title>
		<link rel="alternate" type="text/html" href="https://pranabreath.info/index.php?title=Magic_Intuition:Probability/ru&amp;diff=82785&amp;oldid=prev"/>
		<updated>2019-01-23T10:57:50Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;# Для Форекса, Костей, Футбола и Космоса мы используем [https://ru.wikipedia.org/wiki/%D0%A4%D0%BE%D1%80%D0%BC%D1%83%D0%BB%D0%B0_%D0...&amp;quot;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
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				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 10:57, 23 January 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot; &gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Вероятность''' - это количественная оценка возможности получения не меньше заданного количества правильных ответов из общего количества попыток. Выражается числом между 0 и 1 (где 0 указывает на невозможность, а 1 - на определенность). Она рассчитывается по-разному для разных видов игр.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Вероятность''' - это количественная оценка возможности получения не меньше заданного количества правильных ответов из общего количества попыток. Выражается числом между 0 и 1 (где 0 указывает на невозможность, а 1 - на определенность). Она рассчитывается по-разному для разных видов игр.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;For Forex&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Dice&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Soccer and Space games we use &lt;/del&gt;[https://ru.wikipedia.org/wiki/%D0%A4%D0%BE%D1%80%D0%BC%D1%83%D0%BB%D0%B0_%D0%91%D0%B5%D1%80%D0%BD%D1%83%D0%BB%D0%BB%D0%B8 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Bernoulli formula&lt;/del&gt;], &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;as in each round probability to get the true answer doesn't depend on the previous rounds results&lt;/del&gt;:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Для Форекса&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Костей&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Футбола и Космоса мы используем &lt;/ins&gt;[https://ru.wikipedia.org/wiki/%D0%A4%D0%BE%D1%80%D0%BC%D1%83%D0%BB%D0%B0_%D0%91%D0%B5%D1%80%D0%BD%D1%83%D0%BB%D0%BB%D0%B8 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;формулу Бернулли&lt;/ins&gt;], &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;так как в каждом раунде вероятность получения правильного ответа не зависит от результата предыдущих раундов&lt;/ins&gt;:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;P&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;n&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;(k) = C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;n&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;k&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; * p&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;k&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; * q&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;n-k&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt;;&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;P&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;n&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;(k) = C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;n&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;k&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; * p&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;k&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; * q&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;n-k&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt;;&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:where &amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;p&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; - &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;probability to guess right in every single round&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:where &amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;p&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; - &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;вероятность угадать в каждом отдельном раунде&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;For example&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;for Forex it is &lt;/del&gt;1/2, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;for Dice &lt;/del&gt;- 1/6, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and Space &lt;/del&gt;- 1/2 (&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;easy&lt;/del&gt;), 2/5 (&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;medium&lt;/del&gt;), 1/3 (&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;hard&lt;/del&gt;)&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;К примеру&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;для Форекса это &lt;/ins&gt;1/2, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;для Костей &lt;/ins&gt;- 1/6, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;и для Космоса &lt;/ins&gt;- 1/2 (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;легкий&lt;/ins&gt;), 2/5 (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;средний&lt;/ins&gt;), 1/3 (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;сложный&lt;/ins&gt;)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;q = 1 - p&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;q = 1 - p&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Probability to guess no less than &lt;/del&gt;&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;k&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;times in &lt;/del&gt;&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;n&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;rounds&lt;/del&gt;:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;lt;br/&amp;gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Вероятность угадать не менее &lt;/ins&gt;&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;k&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;раз в &lt;/ins&gt;&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;n&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;раундах&lt;/ins&gt;:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;Probability = P&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;n&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;(n) + P&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;n&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;(n-1) + &amp;amp;#8230; + P&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;n&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;(k);&amp;lt;/tt&amp;gt;&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;Probability = P&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;n&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;(n) + P&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;n&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;(n-1) + &amp;amp;#8230; + P&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;n&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;(k);&amp;lt;/tt&amp;gt;&amp;lt;/b&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;For Sector game conditional probability rule is used&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Here probability describes how likely is to reach the round &lt;/del&gt;&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;k&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;with &lt;/del&gt;&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;t&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;attempts for each round&lt;/del&gt;:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Для Сектора используется правило условной вероятности&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Здесь вероятность описывает насколько возможно дойти до раунда &lt;/ins&gt;&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;k&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;с &lt;/ins&gt;&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;t&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;попытками в каждом раунде&lt;/ins&gt;:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;Probability = t/ν&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;1&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; * t/ν&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;2&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; * &amp;amp;#8230; * t/ν&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;k&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;;&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;Probability = t/ν&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;1&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; * t/ν&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;2&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; * &amp;amp;#8230; * t/ν&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;k&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;;&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:where &amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;ν&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;k&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; - &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;number of sectors in round &lt;/del&gt;k.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:where &amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;ν&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;k&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; - &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;количество секторов в раунде &lt;/ins&gt;k.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;For Color and Suit games we apply conditional probability rule together with the rule of the sum of probabilities&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;We assume that player chooses the most probable variant every round&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Here probability shows how likely it is to guess correct no less than &lt;/del&gt;&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;k&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;times with &lt;/del&gt;&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;n&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;cards in the shuffled deck&lt;/del&gt;, &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;using such strategy&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Для Цвета и Масти мы применяем правило условной вероятности вместе с правилом суммы вероятностей&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Мы предполагаем, что игрок делает самый вероятный выбор из возможных в каждом раунде&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Здесь вероятность показывает, насколько возможно угадать не менее чем &lt;/ins&gt;&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;k&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;раз из &lt;/ins&gt;&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;n&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;карт в перетасованной колоде&lt;/ins&gt;, &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;используя такую стратегию&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;Probability = p&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;1&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;/ζ&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;n&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; + &amp;amp;#8230; + p&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;t&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;/ζ&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;n&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;;&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt;&amp;lt;br/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;Probability = p&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;1&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;/ζ&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;n&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; + &amp;amp;#8230; + p&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;t&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;/ζ&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;n&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;;&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt;&amp;lt;br/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:where &amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;p&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;t&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; - &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;probability to win within the certain order of cards &lt;/del&gt;(t) &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;in the deck&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:where &amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;p&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;t&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; - &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;вероятность выиграть с данным порядком карт &lt;/ins&gt;(t) &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;в колоде&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;ζ&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;n&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; = n! / ((n / 2)! * (n / 2)!)&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; - &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;all possible card orders of this deck &lt;/del&gt;(&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;permutations of &lt;/del&gt;n &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;cards with repetitions&lt;/del&gt;).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;#:&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;ζ&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;n&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; = n! / ((n / 2)! * (n / 2)!)&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; - &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;все возможные варианты порядка карт этой колоды &lt;/ins&gt;(&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;перестановок из &lt;/ins&gt;n &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;карт с повторениями&lt;/ins&gt;).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Oleksandr</name></author>
		
	</entry>
	<entry>
		<id>https://pranabreath.info/index.php?title=Magic_Intuition:Probability/ru&amp;diff=82783&amp;oldid=prev</id>
		<title>Oleksandr: Created page with &quot;'''Вероятность''' - это количественная оценка возможности получения не меньше заданного количест...&quot;</title>
		<link rel="alternate" type="text/html" href="https://pranabreath.info/index.php?title=Magic_Intuition:Probability/ru&amp;diff=82783&amp;oldid=prev"/>
		<updated>2019-01-23T10:53:52Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Вероятность&amp;#039;&amp;#039;&amp;#039; - это количественная оценка возможности получения не меньше заданного количест...&amp;quot;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 10:53, 23 January 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Probability&lt;/del&gt;''' &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is the measure of the likelihood of getting no less than certain amount of right answers out of total number of trials&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It is quantified as a number between &lt;/del&gt;0 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/del&gt;1 (&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;where &lt;/del&gt;0 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;indicates impossibility and &lt;/del&gt;1 &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;indicates certainty&lt;/del&gt;). &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;It is calculated in different ways for different types of games&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Вероятность&lt;/ins&gt;''' &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;- это количественная оценка возможности получения не меньше заданного количества правильных ответов из общего количества попыток&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Выражается числом между &lt;/ins&gt;0 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;и &lt;/ins&gt;1 (&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;где &lt;/ins&gt;0 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;указывает на невозможность, а &lt;/ins&gt;1 &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;- на определенность&lt;/ins&gt;). &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Она рассчитывается по-разному для разных видов игр&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# For Forex, Dice, Soccer and Space games we use [https://ru.wikipedia.org/wiki/%D0%A4%D0%BE%D1%80%D0%BC%D1%83%D0%BB%D0%B0_%D0%91%D0%B5%D1%80%D0%BD%D1%83%D0%BB%D0%BB%D0%B8 Bernoulli formula], as in each round probability to get the true answer doesn't depend on the previous rounds results:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;# For Forex, Dice, Soccer and Space games we use [https://ru.wikipedia.org/wiki/%D0%A4%D0%BE%D1%80%D0%BC%D1%83%D0%BB%D0%B0_%D0%91%D0%B5%D1%80%D0%BD%D1%83%D0%BB%D0%BB%D0%B8 Bernoulli formula], as in each round probability to get the true answer doesn't depend on the previous rounds results:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Oleksandr</name></author>
		
	</entry>
	<entry>
		<id>https://pranabreath.info/index.php?title=Magic_Intuition:Probability/ru&amp;diff=82781&amp;oldid=prev</id>
		<title>Oleksandr: Created page with &quot;Вероятность&quot;</title>
		<link rel="alternate" type="text/html" href="https://pranabreath.info/index.php?title=Magic_Intuition:Probability/ru&amp;diff=82781&amp;oldid=prev"/>
		<updated>2019-01-23T10:53:17Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;Вероятность&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;languages/&amp;gt;&lt;br /&gt;
'''Probability''' is the measure of the likelihood of getting no less than certain amount of right answers out of total number of trials. It is quantified as a number between 0 and 1 (where 0 indicates impossibility and 1 indicates certainty). It is calculated in different ways for different types of games.&lt;br /&gt;
&lt;br /&gt;
# For Forex, Dice, Soccer and Space games we use [https://ru.wikipedia.org/wiki/%D0%A4%D0%BE%D1%80%D0%BC%D1%83%D0%BB%D0%B0_%D0%91%D0%B5%D1%80%D0%BD%D1%83%D0%BB%D0%BB%D0%B8 Bernoulli formula], as in each round probability to get the true answer doesn't depend on the previous rounds results:&lt;br /&gt;
#:&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;P&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;n&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;(k) = C&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;n&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;k&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; * p&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;k&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; * q&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;n-k&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt;;&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
#:where &amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;p&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; - probability to guess right in every single round.&lt;br /&gt;
#:For example, for Forex it is 1/2, for Dice - 1/6, and Space - 1/2 (easy), 2/5 (medium), 1/3 (hard)&lt;br /&gt;
#:&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;q = 1 - p&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
#:Probability to guess no less than &amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;k&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; times in &amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;n&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; rounds:&amp;lt;br/&amp;gt;&lt;br /&gt;
#:&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;Probability = P&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;n&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;(n) + P&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;n&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;(n-1) + &amp;amp;#8230; + P&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;n&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;(k);&amp;lt;/tt&amp;gt;&amp;lt;/b&amp;gt;&lt;br /&gt;
# For Sector game conditional probability rule is used. Here probability describes how likely is to reach the round &amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;k&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; with &amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;t&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; attempts for each round:&lt;br /&gt;
#:&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;Probability = t/ν&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;1&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; * t/ν&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;2&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; * &amp;amp;#8230; * t/ν&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;k&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;;&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
#:where &amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;ν&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;k&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; - number of sectors in round k.&lt;br /&gt;
# For Color and Suit games we apply conditional probability rule together with the rule of the sum of probabilities. We assume that player chooses the most probable variant every round. Here probability shows how likely it is to guess correct no less than &amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;k&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; times with &amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;n&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; cards in the shuffled deck, using such strategy.&lt;br /&gt;
#:&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;Probability = p&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;1&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;/ζ&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;n&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; + &amp;amp;#8230; + p&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;t&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;/ζ&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;n&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;;&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
#:where &amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;p&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;t&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; - probability to win within the certain order of cards (t) in the deck&lt;br /&gt;
#:&amp;lt;tt&amp;gt;&amp;lt;b&amp;gt;ζ&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;n&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; = n! / ((n / 2)! * (n / 2)!)&amp;lt;/b&amp;gt;&amp;lt;/tt&amp;gt; - all possible card orders of this deck (permutations of n cards with repetitions).&lt;/div&gt;</summary>
		<author><name>Oleksandr</name></author>
		
	</entry>
</feed>